2K updates XCOM: Enemy Within with 64-bit support

XCOM: Enemy Within

The Appocalypse arrived this week rendering lots of App Store titles useless, but the popular XCOM: Enemy Within in not one of the iOS 11 casualties.

In case you didn't know, Apple stopped supporting 32-bit apps with the release of iOS 11. Any app not updated to support 64-bit will no longer work on newer devices, like the iPhone X, or devices updated to iOS 11 or later. A lot of apps were left to fall on the wayside after the rollout, but a lot of developers also surprised mobile gamers by actually updating their titles with 64-bit support.

XCOM: Enemy Within Coming to the iPad as Standalone App

Last year, 2K Games broke the premium game mold on the Apple App Store when it released XCOM: Enemy Unknown to the iPhone and iPad for $20, and now along with Firaxis Games, the company is launching XCOM: Enemy Within as a standalone app for mobile devices. Enemy Within was originally released as a downloadable expansion pack for the Windows and OS X version of Enemy Unknown. The expansion included new features such as new resource, called "Meld" and the ability to "modify operatives of existing classes to give them superhuman abilities," according to Wikipedia.

"In XCOM: Enemy Within, players can return to the XCOM universe, where they’ll encounter an assortment of new content including powerful new weapons, abilities, and strategies, and confront a host of dangerous new alien threats", said Ananda Gupta, lead designer at Firaxis Games.

Is $20 Too Much for XCOM: Enemy Unknown on the iPad?

Is $20 too much to ask for an iOS game? 2K Games doesn't think so. The video game developer is bringing the popular 2012 turn-based strategy game XCOM: Enemy Unknown to the iPad, but the asking price is dividing gamers all over the country. So far the early reviews about the iOS port are positive, but will iPad owners, who are used to freemium apps, pay $20 for the game? Square Enix has had success charging $16 for its Final Fantasy iOS games... So why can't 2K Games find success on the iPad for a extra dollars?


Many iOS users took to social media to voice their displeasure with the game's $20 price tag, but many gamers also hate the heavy in-app purchase freemium model used by developers like EA. Yes, XCOM is a 2012 remake being ported to iOS in 2013, but it was also considered one of the best games last year. So it all depends on what an individual wants from an iOS game.

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